| Image |
Try Name |
Download |
Author |
Description |
| --- |
Fraxy Trials |
http://www.youtube.com/watch?v=WbalNNCF8nI
http://www.mediafire.com/download.php?u3xaait1csf
http://www.mediafire.com/download.php?xeqfo0puxbg
http://www.mediafire.com/download.php?zp2axevt1p1
|
Evan Cate And Salitrynski |
This is the trials that Evan and Salitrynski have been working on for about a month. Just finished in time, because Salitrynski leaves for a month and a half the day after it was finished! This thing is HARD to do. Yes, some stuff is overpowered, but it is still awesome. Have fun! |
| --- |
Project G: Alpha Challenge |
G_Stage01_003.zip |
Zaximillian |
The first in a boatload of stages, forming a fullblown game, with story. Designed for total newbies
to the genre, the Alpha Challenge introduces one drone in lots of waves and formations, and a simple boss.
Send me your best "no-death" time and score, and I'll give the best the chance to name the drone and the boss.
zaximillian@yahoo.com
Difficulty: Total Newbie, Ranks 1-4.
ver.003 UPDATE
Time / Score / Ranking system
|
 |
Spectral Assault - Episode 1 |
Spectral1.zip |
DrunkenGoomba |
The first in a series of Try Files from DrunkenGoomba.
Enemy forces are gathering in the mountains. Stop their plan of attack before they reach the city!
Difficulty: Easy
|
 |
Aurora Epica |
Aurora Epica.zip |
JPteeto |
A straight-forward bossrush. Can you battle to the end?
Difficulty: Variable (Selectable at the start of the Try)
|
 |
Legend Of Hyperspace Part 1 |
Legend1.zip
Legend1new.zip
|
Icebrigade |
A Legend will be born in this fast paced saga. Be
ready for a suprise at the end of every level!
Update:
I just reallized there is a glitch in this try if you are using the new updated version with the slow rays and
remote blasters so here is the zip if you use that version
|
| --- |
I Wanna Be The Fraxy!
Level 1
|
I Wanna Be The Fraxy!! L1.zip
|
Gemstonehelix
|
Now with FTD file! Pretty easy, acctually. (plz watch rules at http://www.youtube.com/watch?v=BsqKgEeB2rw )
Difficulty: Easy
|
| --- |
I Wanna Be The Fraxy!
Level 2
|
I Wanna Be The Fraxy!! L2.zip
|
Gemstonehelix
|
Now with FTD file! I like this one. (plz watch rules at http://www.youtube.com/watch?v=BsqKgEeB2rw )
Difficulty: Medium
|
| --- |
I Wanna Be The Fraxy!
Level 3
|
I Wanna Be The Fraxy!! L3.zip
|
Gemstonehelix
|
Now with FTD file! Can you beat it? (plz watch rules at http://www.youtube.com/watch?v=BsqKgEeB2rw )
Difficulty: medium-hard
|
| --- |
I Wanna Be The Fraxy!
Boss
|
I Wanna Be The Fraxy!! Boss.zip
|
Gemstonehelix
|
Now with FTD file! Updated! Swap out your image file enemy_01 with the one provided! I like this one!
Difficulty: Hard?
|
| --- |
The Ring
|
creeping.mp3
ring.fed
ring.ftd
|
Orhanuva |
Combine these 3 to battle the Ring- A survival challenge to the core!
This has been challenged by Gemstonehelix on Youtube!http://www.youtube.com/watch?v=UF_vyHB-uEY
You have been warned.
|
| --- |
The Six Reactors |
the six reactors.zip |
ultimatepower22 |
A modified
"Starfish Family" try file which features A70M1C's reactor bosses. Enjoy.
|
Comments (39)
Anonymous said
at 6:22 pm on Oct 7, 2007
I like the format, so no complaints.
Maybe we could be more wordy with the Try descriptions: There won't be as many as there are bosses, so space isn't such a concern.
Anonymous said
at 9:48 pm on Oct 11, 2007
Unless you don't wanna, that's ok. I'm just sayin, we don' needa worry.
Anonymous said
at 10:44 am on Oct 13, 2007
Hmm...yeah, that could work, and it would probably add some more depth to the try (or something like).
Sounds good to me.
Anonymous said
at 2:39 pm on Oct 20, 2007
Not that I was a sterling example... heh.
Anonymous said
at 12:18 am on Feb 11, 2008
alright, I fixed the FTD problem!
Anonymous said
at 5:43 pm on May 12, 2008
Would anyone be interested in a program that helps you make Try files? I could probably make one in a couple of days...
Anonymous said
at 1:08 am on May 13, 2008
omfg, *raises hand, like, right now*
I think it'd be pretty darn awesome if you could do that. D:
Anonymous said
at 3:38 pm on May 13, 2008
Please do. :)
Anonymous said
at 6:19 am on May 15, 2008
that'd be sweet
Anonymous said
at 5:33 pm on May 15, 2008
go for it nightkev,im bred of scripting
Anonymous said
at 5:34 pm on May 15, 2008
bored even
Anonymous said
at 7:07 pm on May 15, 2008
It might take longer than I'd thought but I'll see if I can get it done anytime soon.
Anonymous said
at 1:54 am on May 17, 2008
what u using to make it? c++, java, vb?
Anonymous said
at 6:52 pm on May 17, 2008
Python.
Anonymous said
at 5:12 am on May 18, 2008
sound i would help you out but im not that familiar with python :(
Anonymous said
at 2:47 am on May 23, 2008
NightKev you would be a *STAR* if you manage to make that. It would help my project SO much its untrue :-)
Anonymous said
at 11:24 am on May 23, 2008
same same and i can program but i hate scripting try files
Anonymous said
at 5:39 pm on May 23, 2008
I probably won't be able to work much on it until after school ends (only 3 weeks left :D). So don't expect much until late-June/early-July.
Anonymous said
at 12:47 pm on Jun 9, 2008
Finally! Project G's first stage is done to at least some satisfaction. Again, feel free to play it out, and I do need the best "no-death" times and scores. This is because I plan to create a ranking system (E-D-C-B-A-S-G) at the end of this 25 stage monster.
Anonymous said
at 7:10 pm on Jun 9, 2008
Well, it's pretty good. The only complaint I have is the background (it was disorienting and was starting to give me a headache by the end >_<). Anwyay, 171.5s.
Anonymous said
at 6:19 am on Jun 10, 2008
I thought that the background was a good bit of scripting myself........
Anonymous said
at 8:15 am on Jun 10, 2008
186.5, but that was my first try. And I agree with sharky. It was all really well done, I was surprised. Especially when the screen went black for Chapter One, and the Warning for the boss came.
Anonymous said
at 1:11 pm on Jun 10, 2008
Thanks for the comments. I need scores, fellas. Second, thanks for the tips, too. 171.5 seems to be the fastest time thus far, now that I've checked. Top score, gentlemen?
Anonymous said
at 1:11 pm on Jun 10, 2008
@NightKev: Which background are you talking about? The re-entry dive, or the water?
Anonymous said
at 1:13 pm on Jun 10, 2008
@bukkarooo: You were "surprised" by the Chapter intro and the Warning screen? I need more info so I know WHY that worked... so I can make more of it. ;)
Anonymous said
at 1:15 pm on Jun 10, 2008
Oh, and anyone who needs/wants input into Project G, send me ideas and stuff... and your full name so I can put it into the Credits chapter I'm scripting. Like this: <first name> "Nickname" <last name>. Or just the nickname you want in the credits.
Anonymous said
at 2:54 pm on Jun 10, 2008
did you get my e-mail zax?
Anonymous said
at 3:00 pm on Jun 10, 2008
ignore that last one i just checked my mail, lol
Anonymous said
at 6:55 pm on Jun 10, 2008
@Zax: Well, the planet+stars unmoving bg was the disorienting one (I almost ran into the ships multiple times), while the water one was the one that was giving me a headache >_<... Aside from those issues, though, I thought it was very well done and a good Prologue mission.
Anonymous said
at 9:05 pm on Jun 10, 2008
I was saying I thought that stuff was good, and I was surprised such high quality stuff could be done with Try Files haha.
Anonymous said
at 1:04 pm on Jun 11, 2008
@bukkaroo: Thanks. I need the encouragement.
@NightKev: Because of the static display of the astronomy program I used to generate the backgrounds, and the idea of the player diving into Earth's gravity well, I decided to make the planetary approach backgrounds static.
And by the way, for those who are interested: the "ZOrbital" creation is in fact a close copy (with docking bay activated) of the final construction of the International Space Station.
Anonymous said
at 1:34 pm on Jun 11, 2008
nice touch
Anonymous said
at 12:43 pm on Jun 17, 2008
I've decided to go away from large background scenery in favor of smaller overlapping backgrounds. So, instead, I now need some FRAXY mechanical questions answered:
* How far can a player full boost in pixel distance before a background completely fades into being?
* Why on earth is my background goofing up at the edge like that? (script on my userpage)
* What is the largest file size (kB) of background that can be loaded during play without any noticable lag?
Once I get all these questions answered, I can create an array of backgrounds, as many as I want, and just upload and change them as the player moves around during a Try.
NightKev said
at 3:30 am on Jul 17, 2008
"Evan Cate And Salitrynski": Ok look, 500,000 core HP is a VERY BAD THING. Not testing your Trys before releasing them is a VERY BAD THING. Making almost impossible bosses/trys is a VERY BAD THING. Please, try harder next time. Also, TEST YOUR TRY FILES BEFORE RELEASING THEM KTHX!!! The death event for Yiazmat.fed (kill the three exploding tanks) doesn't work, which means I have to manually kill the core (which has... 500k HP...).
NightKev said
at 3:31 am on Jul 17, 2008
0/10 For the "Trials" try files because they're, well, way too fucking hard.
Anonymous said
at 1:10 pm on Jul 17, 2008
Project G UPDATE: I've listened to a number of tester comments, and the Orbital will be fixed, the waves rearranged by direction for newbs, minibosses added, ranking system installed, voiceovers added, and music rewritten. First up is waves and minibosses (almost done already). Version 0.002 should be out by next Friday. Thanks for the continuing support, everybody!
bukkarooo said
at 2:04 pm on Jul 17, 2008
Awesome! VOs? Impressive!
NightKev said
at 5:29 pm on Jul 17, 2008
Sigh, I apologize for being harsh in my previous two comments; I was just extremely frustrated by the difficulty of the trys (especially considering you didn't indicate it was going to be impossible-level difficulty). Next time, Evan/Salit, just, playtest your trys multiple times and make sure everything works, and indicate the difficulty level. | Zax: nice!
Anonymous said
at 12:50 pm on Jul 18, 2008
The Project G update is up now, a WEEK early. Turns out that I had some extra time and I hammered out and tested the first update pretty quick. My personal best is 289300 points this time, and 175.0 seconds. Comments and suggestions are welcome, including the names for the Alpha drone, the Alpha gunship, and the first boss. Keep it pro, fellas. ;)
You don't have permission to comment on this page.